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Why Don't You --- Yes, But
This game is one of the first games to ever get invented. It's based on the idea of when you try to help someone and they have a million excuses for why every single suggestion you offer won't work.
This game is a test of wills as one player is constantly pushing the buttons of the other player, trying to draw out the rage by causing various forms of non-physical injuries in an almost accidental manner. Should the other player explode in rage then the game is won.
Blemish is a game where the player comes from the depressive Child position of 'I am no good' which alternates to the Parental position of 'They are no good.' The moves become a struggle to find the other players Blemish.A Blemish allows a player to discard attempts at interaction and disappear.
Ain't It Awful
As a game, Ain't It Awful, is played by those who seek situations where they will be damaged and can then share that damage with others in story form. Because Ain't It Awful. This can be through actions like seeking out unnecessary surgical situations and then deliberately incurring disabilities.
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